At our final volume (current Jupyter Notebook ) an evaluation methodology will be described taking into consideration a particular cross-validation technique.
Rock, Paper or Scissor Game - Train and Classify [Volume 4]
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On the current Jupyter Notebook it will be done a very quick presentation of Orange.
After the presentation of data acquisition conditions on the previous Jupyter Notebook , we will follow our Machine Learning Journey by specifying which features will be extracted.
After the previous two volumes of the Jupyter Notebook dedicated to our "Classification Game", we are reaching a decisive stage: Training of Classifier.
Imagine creating a game that using the signals from your hand can try to guess what is the gesture you are making and play "Rock, Paper or Scissor" game.